After having my first real worked through game on Google Play for more than a year know, it is time for a retrospective.
I knew it would be a tough call to market the game alone, but I do not regret trying it, it has been fun and educational. I still think $3 for a game is cheap, and I will keep to my guns, but I guess I have to try something else regarding marketing of the Game. I have used a lot of time refining and strengthening the game and it is quite stable currently. My conclusion is this:
Even though I have not sold that much, working with the game gives me peace of mind and is quite fun and that is price less!
So I will continue developing the plot in my own pace, because it is fun and keeps me sharp. I feels like back in the Commodore 64 and Amiga days when the IT game world was relatively young and yes I am an old nostalgic man but I like it ;-)